Connecticut school district on lockdown after shooting report at a Newtown elemen #9

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  • #301
A poster gave an excellent FBI link yesterday called "The School Shooter:
A THREAT ASSESSMENT PERSPECTIVE". I read it and it contains multi-tier analyses of assessing threats, and also discusses a 4-prong approach to evaluate how likely a person (generally a student) becomes an actual school shooter.

It addresses the individual's personality, the family, school, and social dynamics. It's a worthy read! Highly recommend :) It can help enlighten some of motive behind AL's shooting.

http://www.fbi.gov/stats-services/publications/school-shooter/

bourne, each school shooting, since the TX clock tower school shooting has been thoroughly investigated as will the 12/14/2012 Ct school shooting/massacre. With each investigation/study some excellent recommendations are made. Yet it seems that after the smoke settles and the MS media moves on, tragically the recommendations are out of sight and out of mind...never followed up on...until the next tragedy occurs...
 
  • #302
Really? Wouldn't he have to receive a diagnosis from a psychiatrist in order to receive special services from school? Why would his mother diagnose him?
I don't believe it for a second.

Yes, it would be there if it existed but special ed services cover a wide-range of learning and communication disabilities.



JMO
 
  • #303
I don't believe the ME is guessing at this point. While there is no dispute something was terribly wrong with Adam Lanza, I think the Asperger's is a diagnosis that came only from his mother.

JMO

FWIW, the article said the detectives acquired the psychiatric records on Friday (the 21th). The article about the ME saying he didn't consider AS as the reason for the shooting spree was dated on the 19th. If he hadn't seen AL's medical records at that point his statements probably wouldn't have been based on the certain knowledge that AL was never diagnosed with AS.
 
  • #304
FWIW, the article said the detectives acquired the psychiatric records on Friday (the 21th). The article about the ME saying he didn't consider AS as the reason for the shooting spree was dated on the 19th. If he hadn't seen AL's medical records at that point his statements probably wouldn't have been based on the certain knowledge that AL was never diagnosed with AS.

I think the ME would see medical records prior to dectectives. How do you know he had not seen Adam's medical records? I'm not sure why you are assuming he has not seen them.

JMO
 
  • #305
If Adam Lanza had ever been diagnosed with Asperger's by a professional, he would qualify for special education and the diagnosis would be in an IEP/MDT report that becomes a permanent part of a permanent school record. Here we are two weeks later and authorities are still searching for an explanation.

It isn't much of a leap to conclude he was never diagnosed with Asperger's by a professional.

JMO

He might have an IEP/MDT report for all I know. He certainly had special attention to the school.

I disagree with your reasoning because your premise appears to be that if AL had been diagnosed with AS the investigators would have their answers and wouldn't have to look any further for an explanation.

This is not valid imo because a diagnosis of AS does not explain mass murder. The majority of people diagnosed with AS never murder anyone. Asperger would be a factor in why AL was so isolated but ultimately it does not answer the question why he murdered 27 people. Whether AL was diagnosed with AS or not some other explanations, causes, triggers and factors are needed to get a full picture.
 
  • #306
personally I do not get the head scratching over this. in retrospect its the perfect storm: a mentally challenged young man, isolated, spending his time immersed in virtual kill reality, hour after hour, day after day, with access to guns...why is everyone asking why? its perfectly obvious why, especially if you throw in the threat of a new life style change that is being talked about as a factor.

A poster gave an excellent FBI link yesterday called "The School Shooter:
A THREAT ASSESSMENT PERSPECTIVE". I read it and it contains multi-tier analyses of assessing threats, and also discusses a 4-prong approach to evaluate how likely a person (generally a student) becomes an actual school shooter.

It addresses the individual's personality, the family, school, and social dynamics. It's a worthy read! Highly recommend :) It can help enlighten some of motive behind AL's shooting.

http://www.fbi.gov/stats-services/publications/school-shooter/



from the report:


The student has easy and unmonitored access to movies, television shows, computer games, and Internet sites with themes and images of extreme violence



Signs of serious mental illness and/or substance abuse disorders can significantly elevate the risk for violence and should be evaluated by a mental health professional.


The student is self-centered, lacks insight into others' needs and/or feelings

The student shows an inability to understand the feelings of others, and appears

He avoids high visibility or involvement in school
activities, and other students may consider him a nonentity.
unconcerned about anyone else's feelings

Fascination with Violence-Filled Entertainment
The student demonstrates an unusual fascination with movies, TV shows, computer
games, music videos or printed material that focus intensively on themes of violence, hatred,
control, power, death, and destruction. He may incessantly watch one movie or read and reread
one book with violent content, perhaps involving school violence. Themes of hatred, violence,
weapons, and mass destruction recur in virtually all his activities, hobbies, and pastimes.
The student spends inordinate amounts of time playing video games with violent themes,
and seems more interested in the violent images than in the game itself.
On the Internet, the student regularly searches for web sites involving violence


The family keeps guns or other weapons or explosive materials in the home, accessible to the student.

No Limits or Monitoring of TV and Internet
Parents do not supervise, limit or monitor the student's television watching or his use of
the Internet. The student may have a TV in his own room or is otherwise free without any limits
to spend as much time as he likes watching violent or otherwise inappropriate shows. The student
spends a great deal of time watching television rather than in activities with family or friends.
Similarly, parents do not monitor computer use or Internet access. The student may know
much more about computers than the parents do, and the computer may be considered off limits
to the parents while the student is secretive about his computer use, which may involve violent
games or Internet research on violence, weapons, or other disturbing subjects.

Student's Attachment to School
Student appears to be "detached" from school, including other students,teachers

Unsupervised Computer Access
Access to computers and the Internet is unsupervised and unmonitored

Media, Entertainment, Technology
The student has easy and unmonitored access to movies, television shows, computer games, and Internet sites with themes and images of extreme violence.

Outside Interests
A student's interests outside of school are important to note, as they can mitigate the
school's concern when evaluating a threat or increase the level of concern.

(commentary....if the reports are true, his only real interest was violent virtual kill video realities)
 
  • #307
:moo::moo::moo:

Blaming violent video games is like blaming bread:
Bread was found in the homes of every single murderer - ergo the bread must be evil.

Almost every young male is playing these types of games. But not everyone of them is violent himself. Considering how many people play these games, its a very very small percentage of those who actually engage in violent behaviour.

Of course, a child with special needs should not spend hours and hours of playing.
Of course, a child that is extremely antisocial should not spend hours of playing as well. In this case, it is a parents responsability to say stop.
The parents of any youngster, who is spending hours and hours on the computer, should check the websites, games, etc. from time to time.

But still - blaming violent video games is like blaming bread, or milk, or having framed pictures on the wall.

:moo::moo::moo:
 
  • #308
He might have an IEP/MDT report for all I know. He certainly had special attention to the school.

I disagree with your reasoning because your premise appears to be that if AL had been diagnosed with AS the investigators would have their answers and wouldn't have to look any further for an explanation.

This is not valid imo because a diagnosis of AS does not explain mass murder. The majority of people diagnosed with AS never murder anyone. Asperger would be a factor in why AL was so isolated but ultimately it does not answer the question why he murdered 27 people. Whether AL was diagnosed with AS or not some other explanations, causes, triggers and factors are needed to get a full picture.



agree totally...its what he did when he was isolated that matters and the extent of his isolation...but, its only "games" so, that couldnt possibly be a big factor, right?

wrong.
 
  • #309
:moo::moo::moo:

Blaming violent video games is like blaming bread:
Bread was found in the homes of every single murderer - ergo the bread must be evil.

Almost every young male is playing these types of games. But not everyone of them is violent himself. Considering how many people play these games, its a very very small percentage of those who actually engage in violent behaviour.

Of course, a child with special needs should not spend hours and hours of playing.
Of course, a child that is extremely antisocial should not spend hours of playing as well. In this case, it is a parents respnsability to say stop.

But still - blaming violent video games is like blaming bread, or milk, or having framed pictures on the wall.

:moo::moo::moo:

its obvious that the video games by themselves, like bread, cannot cause anything. pointing out that they are a very real danger under the wrong circumstances is the point: the isolation, the mental illness, the guns. but everyone else is talking about those factors all the time......is it all right to point to another factor that is being overlooked....I didnt throw in parental supervision out of respect for a dead mother who was doing her best in a terrible situation. some things are obvious. imo.

moo moo moo......and btw, like video games, I assure you that bread, milk and even framed pictures on a wall can ALL be a factor in a particular murder....just so you may possibly understand, nobody is blaming video games...I'm saying they are a MAJOR factor in this tragedy...this one and others just like it....
 
  • #310
I think the ME would see medical records prior to dectectives. How do you know he had not seen Adam's medical records? I'm not sure why you are assuming he has not seen them.

JMO

Supposing they had to subpoena AL's medical records, I'm not really sure why the ME would get them delivered several days sooner than the detectives. But it's possible.

His comments just don't strike me as the comments from someone who had seen the medical records. He didn't squash the theory that AL's Asperger's syndrome was tied to the shootings saying that AL was never diagnosed with AS but saying that AS is not associated with violence.
 
  • #311
  • #312
its obvious that the video games by themselves, like bread, cannot cause anything. pointing out that they are a very real danger is the point, under the wrong circumstances....the isolation, the mental illness, the guns. but everyone else is talking about those factors all the time......is it all right to point to another factor that is being overlooked....I didnt throw in parental supervision out of respect for a dead mother who was doing her best in a terrible situation. some things are obvious. imo.

moo moo moo......and btw, like video games bread, milk and even framed pictures on a wall can ALL be a factor in a particular murder....just so you may possibly understand, nobody is blaming video games...I'm saying they are a MAJOR factor in this tragedy...this one and others just like it....

Agree. It's the entire combination of all factors. If he hadn't been unable to gel with others, and hadn't allowed his social isolation to fester and mutate into enough hostility to create a desire to commit this act, if he hadn't spent the last few years just killing and killing and killing in the virtual world he replaced the real one with, and if he hadn't been able to access the weapons and practice with real guns this never would have happened....

But the real problem was the inner secret core of hatred he harboured that nobody identified, and nobody could identify. AL was so secretive who knew it? Not even his mother who was the closest person to him. In all the quotes from people who interacted with AL nowhere do we hear 'he just hates so much' or anything of the sort.

His isolation looked like fear, Asperger's, shyness, but maybe it was just good old fashioned hatred.
 
  • #313
http://www.soc.iastate.edu/sapp/videogames1.pdf

Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature

Craig A. Anderson and
Brad J. Bushman



Abstract

Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A meta-analytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.
http://pss.sagepub.com/content/12/5/353.abstract
 
  • #314
I'd like to see a chart that shows how many of these mass murderers in the last 5 years were active virtual kill human target "players". thats what I would like to see.

With all due respect, correlation does not equal causation. There are millions of people that play these games each day. As of 2012 there were 40 MILLION active players for Call of Duty across all platforms. You are talking about .0001% of people who happen to play being drawn to kill real people. I'd hardly suggest that the games are the problem here, or that the games are even harmful emotionally to MOST people. If AL had an issue distinguishing reality from a game than there was a much larger problem at work than anything Activision, Rockstar or Naughty Dog could produce with a video game.
 
  • #315
'Reality imitating Art'..
To understand the Artist, you must able to interpret the Art.. AL's art was very, very dark...
 
  • #316
http://www.sciencedaily.com/releases/2011/05/110525151059.htm

http://www.sciencedirect.com/science/article/pii/S0022103111000928

This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure

Abstract

Previous research has shown that media violence exposure can cause desensitization to violence, which in theory can increase aggression. However, no study to date has demonstrated this association. In the present experiment, participants played a violent or nonviolent video game, viewed violent and nonviolent photos while their brain activity was measured, and then gave an ostensible opponent unpleasant noise blasts. Participants low in previous exposure to video game violence who played a violent (relative to a nonviolent) game showed a reduction in the P3 component of the event-related brain potential (ERP) to violent images (indicating physiological desensitization), and this brain response mediated the effect of video game content on subsequent aggressive behavior. These data provide the first experimental evidence linking violence desensitization with increased aggression, and show that a neural marker of this process can at least partially account for the causal link between violent game exposure and aggression.


http://www.sciencedirect.com/science/article/pii/S0022103112000029
Viewing the world through “blood-red tinted glasses”: The hostile expectation bias mediates the link between violent video game exposure and aggression ☆

Research has clearly shown that violent video games can increase aggression. It is less clear why they do. This study investigates the mediating effect of the hostile expectation bias (i.e., tendency to perceive hostile intent on the part of others) on the link between violent video game exposure and aggression. French college students (N = 136) played either a violent or nonviolent game for 20 minutes. Afterwards, they read ambiguous story stems about potential interpersonal conflicts, and listed what they thought the main characters would do or say, think, and feel as the story continued. Aggression was measured using a competitive computer game in which the winner could blast the loser with loud noise through headphones. As hypothesized, video game violence increased the hostile expectation bias, which, in turn, increased aggression. Effects were larger for men than women. Thus one reason why violent games increase aggression is because they increase hostile expectations.
 
  • #317
With all due respect, correlation does not equal causation. There are millions of people that play these games each day. As of 2012 there were 40 MILLION active players for Call of Duty across all platforms. You are talking about .0001% of people who happen to play being drawn to kill real people. I'd hardly suggest that the games are the problem here, or that the games are even harmful emotionally to MOST people. If AL had an issue distinguishing reality from a game than there was a much larger problem at work than anything Activision, Rockstar or Naughty Dog could produce with a video game.

The CT school shooting was the result of a combination of many factors; the perfect storm. School shootings are very rare.. It is imperative to identify these factors to prevent another tragic shooting in the future..
 
  • #318
Agree. It's the entire combination of all factors. If he hadn't been unable to gel with others, and hadn't allowed his social isolation to fester and mutate into enough hostility to create a desire to commit this act, if he hadn't spent the last few years just killing and killing and killing in the virtual world he replaced the real one with, and if he hadn't been able to access the weapons and practice with real guns this never would have happened....

But the real problem was the inner secret core of hatred he harboured that nobody identified, and nobody could identify. AL was so secretive who knew it? Not even his mother who was the closest person to him. In all the quotes from people who interacted with AL nowhere do we hear 'he just hates so much' or anything of the sort.

His isolation looked like fear, Asperger's, shyness, but maybe it was just good old fashioned hatred.

i think the hate arose quite naturally as a result of the isolation, the fears, the inability to be anything but alone in a cellar in a world of extreme violence, where extreme violence became an answer, and, eventually, the only answer.
 
  • #319
With all due respect, correlation does not equal causation. There are millions of people that play these games each day. As of 2012 there were 40 MILLION active players for Call of Duty across all platforms. You are talking about .0001% of people who happen to play being drawn to kill real people. I'd hardly suggest that the games are the problem here, or that the games are even harmful emotionally to MOST people. If AL had an issue distinguishing reality from a game than there was a much larger problem at work than anything Activision, Rockstar or Naughty Dog could produce with a video game.

with all due respect i am not suggesting that video games are causative. they are a factor that need to be considered. thats all.

but they should not be dismissed as a non factor because 40 million people use them correctly.

imo they played a major factor in this tragedy, and in several others as well. of course there were other major problems. there always are.
 
  • #320
with all due respect i am not suggesting that video games are causative. they are a factor that need to be considered. thats all.

but they should not be dismissed as a non factor because 40 million people use them correctly.

imo they played a major factor in this tragedy, and in several others as well. of course there were other major problems. there always are.

I agree.

I think the games played a huge role.

IMO they desensitize some people.

JMO
 
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